Team Goods or Services
This episode explores the differences between goods and services, using the video game industry as an example. Jaden and Emma discuss how video game companies often sell consoles as loss leaders to drive long-term profits through services like game streaming. They analyze how this transition has reshaped the gaming industry, and sparks questions about ownership, costs, and the future of gaming.
Sign up for a free 30-day trial to see more episodes
and get full access to Stukent CTE’s standards-aligned courses, simulations, certification prep, and certifications.
CONTACT US
RESOURCES
© 2025 — Stukent Inc. All Rights Reserved